![]() In the digital realm, for one thing, the floating point maths used by modern DAWs – resulting in vast amounts of potential headroom – means that tracks can end up feeling cold and ‘digital’ due to an absolute lack of natural distortion.Ĭreatively, distortion can do very interesting things to sounds that can change depending on the type of source material used. As the decades have gone on though, it’s increasingly been viewed as an important creative effect. In the early days of recording technology, distortion was often seen as an unwanted side effect of misused gear or recordings made at the wrong level. It’s this effect, used with a light touch, that’s responsible for much of what we know as ‘analogue warmth’. This results in a more gradual harmonic distortion that increases as you raise the level of the input signal, resulting in pleasing new harmonics and a slow rolling off of high frequencies. Hard clipping can sound harsh and abrasive, but most analogue devices – and plugins that emulate them – have a softer and more subtle response. ![]() ![]() The most extreme example of this is what’s known as hard clipping, where a device with a hard limit on the amplitude of a waveform – such as an analogue to digital converter – effectively lops off the top of the waveform, turning a sine wave into a square.
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